ICYMI – I was on @Wizards_dnd to talk about diversity, D&D and more!

dnd-podcast

 

TANYA DEPASS ON CREATING D&D CHARACTERS

Tanya DePass (@cypheroftyr) has played D&D for years and she brings her experience in talking about diversity in gaming to creating D&D characters and her shared love of Dragon Age 2 with Greg Tito. Lore You Should Know – Matt Sernett (@Sernett) and Chris Perkins (@ChrisPerkinsDND) discuss the iconic Tomb of Horrors adventure in Tales from the Yawning Portal. Plus, guest host Bart Carroll joins the podcast to talk about Dragon+.

Here’s a guide to when each segment on the podcast begins:

00:00 – Intro with Greg Tito and Bart Carroll

05:35 – Lore You Should Know – Today’s Topic: Tomb of Horrors

20:37 – Interview with Tanya DePass

01:13:08 – Outro with Greg and Bart

Take a listen!

Excited to visit University of Oregon this week!

It’s my last speaking gig where I have to travel in 2016! Excited to visit with Edmond Chang at his campus.

Keywords for Video Game Studies: Diversity

 

Speaker series

Date: November 30, 2016
Time: 7:00 – 8:30 pm

“Why Diversity and Intentional Inclusion Is Needed in Our Games” with Tanya DePass

A brief talk followed by Q&A with students, staff and faculty on why diversity and inclusion in video games and tabletop is not just important but vital to keeping the genre alive.  From Street Fighter to Mafia III, games are slowly getting better about who’s in the lead, who lives, who dies and who’s story is told; but it’s still moving at a snails pace.  This talk will go into why representation is important for the player base that is not reflected in advertising, or who we see as the “industry” versus who is actually making, playing and researching games.  The history of why #INeedDiverseGames, where it started, where it’s going and why it’s important to bring diversity of race, gender, sexuality and ability to the table along with the latest killing everyone simulator will be threaded throughout the talk.

Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit foundation based in Chicago, that is dedicated to better diversification of all aspects of gaming.  She’s also the founder and Editor In Chief of  Fresh Out of Tokens podcast where games culture is discussed and viewed through a lense of feminism, intersectionality and diversity. She’s also the Diversity Liaison for GaymerX and often speaks on issues of diversity, feminism, race, intersectionality and other topics at multiple conventions throughout the year. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games and other publications.

uofo-event-poster

Series made possible by Women’s and Gender Studies, English, Environmental Studies, the Center for the Study of Women in Society, the New Media and Culture Certificate program, the LGBTQIA Scholars Academic Residence Community, LGBT Education Support Services, UO Housing, the UO Residence Hall Association. and UO Think.Play.
Contact Dr. Edmond Y. Chang for more information at echang@uoregon.edu.

MY @GaymerX East schedule!

gxeast

Not long until GaymerX East in NYC!  Here’s my panel schedule which is much lighter than it was at GX4!!

Saturday November 12th

1:oo pm: Gaming Journalism from an LGBTQ Perspective

TimesOUT the LGBTQIA affinity network for The New York Times would like to moderate a discussion about the LGBTQIA perspective in gaming journalism.

2:30 pm: How to Twitch Safely as  POC/LGBTQIA/Female ID’d streamer 

Streaming on Twitch can be fun, but it can also be perilous for some of us. This panel will bring you some tips and tricks such as using bots, human mods and other methods to make your experience as stress free as possible.

4:00 pm: Miss Representation

Women from diverse backgrounds discuss the terrible job that media does of representing us and others from marginalized backgrounds. We focus on discussing women, but we’ll discuss all genders, and sexualities.

Sunday November 13th

12:30 pm What Playing RPG’s Can Teach you About Yourself

Playing an RPG is a great way to explore someone else’s mindset for a few hours a week, but the characters we make can teach us about ourselves too. A bard might show you love helping people out, or a sorceress might help you realize you’re a woman.

2:00 pm Your Story Doesn’t Need Cis Straight White Dudes

Tired of hearing about how some setting has no one like you because “the lore?” Let’s talk about stories where people like you (or like someone else) get to be the default, and straight white cis men are rare or not even present for a change of pace!

I’m a guest at @BigBadCon next week!

I’m pretty excited to go to Big Bad Con next week and get back to my tabletop roots y’all. I’m doing three panels, all with people I admire and love to collaborate with.

Friday, October 14th

Real talk on Tabletop toxicity

4-6pm

Tabletop has a toxicity problem and it should be discussed, like adults in an open forum so we can move forward to fixing rather than having the same old is there a problem or not, it’s you not the community BS we see crop up over and over. Join our discussion for an open discussion on what to do. If you think there is no problem in the table top community and think this is the time for 101 discussion? This won’t be for you.

Saturday, October 15th

Destroying The Fake Geek Girl Fallacy

10am – 12pm

Tanya DePass, Donna Prior, and Jessica Price will tear apart the fallacy of the Fake Geek Girl. We’ll spend a bit of time on why this trope is harmful to women and to the gaming community at large. Panelists will be from a variety of backgrounds, experiences and knowledge of geekdom. Find out if it is ever ok to question someone’s geek cred.

Diversity in Gaming Discussion

2-3 pm

A discussion on why diversity in gaming is important and needed. This will be more of a conversation between Special Guest Tanya DePass of I Need Diverse Games alongside Katherine Cross, and participants.

Those attending should understand that this is not going to be a 101 conversation about diversity, i.e. “what is diversity?”. Participants should be there to discuss this topic in good faith with the speaker and other attendees.

A reminder of why I’m on @Patreon

Hi y’all, just a quick post on why I’m on Patreon, and why support to do the work of I Need Diverse Games non-profit without a day job is important. I was working a full time, very demanding job for the first year and some months of #INeedDiverseGames going from a viral hashtag, to a community that grew quickly thanks to many of you.

However, I was burning out fast; and while it was a huge blow to lose my main source of income when I lost my day job in December 2015, that allowed me the freedom to pursue this work full time, and with a lot of support of people who didn’t give up on me I’m able to do this but it’s still a struggle. As of this post I’m at about 1200 a month which covers rent and a couple bills.

As I explain below, ideally a monthly patronage of about $2-$3K a month would help me do all this work, not have to fret about literally keeping the lights on, or the internet paid which I need in order to do this work.

If I could hit my next goal of $1,750 a month, which isn’t that far from my current level of patronage, I could breathe easier next month.

Some perks you get include early access to episodes of Fresh Out of Tokens podcast before the general public, updates on what I’m doing regarding I Need Diverse Games, blog posts (which will resume more regularly after fall conventions are done) and now a Patreon only Discord channel on my server.

So please consider supporting my work so I can continue to run the I Need Diverse Games non-profit, have the flexibility to attend conventions and write for places such as Vice and Polygon when they take pitches. Unvarnished truth is that if I have to go back to a regular 9-5 job? INDG will die because it’s not in a place to be handed off, and with almost two years of work under the bridge, it’s got a lot of potential to grow. Being here instead of in cubicle hell means I have the time, I just need the support.

Thank you for reading, sharing and supporting ❤

I Need Diverse Games is my full time job thanks to being abruptly let go from my previous employer in December 2015, but also because I Need Diverse Games has become a non-profit 501(c)(3) organization as of August 13th, 2016. Because of this change, I’m dedicating all my time and resources available, but doing this doesn’t generate a lot of money to keep the lights on, pay for miscellaneous things that you need daily. In fact, keeping I Need Diverse Games afloat would cost me what little I had to spare when I was employed.

To survive, pay my rent and keep fed, along with the cat, etc I need to ideally pull in $2000 a month, but to truly have all bills paid, be able to attend conventions, etc I need to hit a goal of about $3K a month. I outlined this in a recent post on my blog, and I’ve copied some of that below.
Ideally I would need at least $2000 – $3000 a month coming in to cover the following:
Rent $950 a month
Bills, including internet, electricity, cooking gas, etc. ($650)
Pet costs ($125)
Groceries ($300)
Transit costs ($100 a month, unlimited rides on CTA)
INDG related Travel & Doing cost of business expenses (which could also be pulled from INDG for specific reasons/conventions)

If you can help me support myself while I do this work it would be great. Thank you in advance for any help you can give so I can continue to do this full time. Please note, that there is a separate Patreon for I Need Diverse Games, found at patreon.com/INeedDivGms

I consulted on Paper Drumpf and I’d like you to try it out #indiegamedev

I was approached to be a consultant on Paper Drumpf by Buchanan productions a little while ago. I admit I had a split second of hmm, what’s this then? When I got the DM.

However, the game isn’t simply a LOL Trump sucks, quick and easy game to run through in a few minutes. It’s satire but it’s smart satire that has a message about choices, hard ones that shape a person throughout their life, and through a job that changes everything about them.

It’s not kind to any of the candidates but it’s not an endorsement of anyone either. It’s an exercise that made me think about choice, the choices facing the country I live in come November and beyond. It’s about one staffer who gets to see the dark underbelly of politics, and who has to know when to make the right call versus the easy one.

 

Don’t take my word for it, check out this trailer then continue on, but first trigger warnings:

THIS GAME IS A SATIRE. THE CHARACTERS DEPICTED IN THIS GAME ARE WORKS OF FICTION, DEPICTING EVENTS THAT ARE NOT REAL AND NEVER HAPPENED. NAMES, CHARACTERS, PLACES, AND INCIDENTS ARE THE PRODUCTS OF THE AUTHOR’S IMAGINATION AND ARE USED FICTITIOUSLY. OBVIOUSLY NONE OF THIS COULD EVER POSSIBLY HAPPEN, THAT WOULD BE RIDICULOUS.

WARNING: Depending on your choices, this game can contain scenes depicting implied physical threat, online harassment, and characters with homophobic, misogynistic, and/or Islamophobic views.

The game isn’t easy, especially if you choose the option to play as a black character. It’s…reflective of some truths in our world for black people encountering law enforcement. I suggest you try that path first, before re-rolling with the white character.

So give it a try, it’s free but if you can spare $5 the devs (including me!) would appreciate it. You’ll also get the great soundtrack which really helped set the tone of each scene as I played through it.

Download Paper Drumpf – Name your own price

“Why shouldn’t a president serve himself?”

Welcome to PAPER DRUMPF, a game about two fictional presidential candidates (Daffy Drumpf and Killary Blinton) vying for the nation’s votes in the week before election day 2016. You play as Abigail Thoreau, one of many campaign managers working for Drumpf.

The goal? Make America Win Again.

  • Eleven chapters of a combined 1-3 hours length, with save points for you to take a break between each chapter.
  • Choice-based text adventure with original art and music, developed using Inkle Studio’s ‘Ink’ scripting language and Elias’s adaptive music technology.
  • Your choices will affect the fate of America and your character’s future.
  • An immersive story putting you up against the police, protestors, a nice guy, cold call recipients, and other key threats facing America.
  • Featuring the latest in anti-tunnel-from-Mexico-through-the-wall technology and blast-processing*

* May not actually feature either of these things.

Whilst PAPER DRUMPF is being released for free, please consider supporting us by paying the suggested $5 tier or more to help support the decidedly not-free development of this game and those like it!

In return, you will receive:

  • a high-quality downloadable copy of Seb Peters’ fantastic soundtrack [due to be uploaded within a week or two, so check back soon for your copy]
  • karma / universal good-will for paying for something you enjoy!
  • a free copy of a much longer, paid-for game in a few months, either with a Steam Key or itch.io copy depending on how our Steam Greenlight goes! Think of this game as an early access copy, my friends.

If you enjoy PAPER DRUMPF, vote for our longer anthology, 2016: GAME OF THE YEAR, on Steam Greenlight now!

If you play this and like it and would like to see more from the team then please give it a Yes vote on Steam Greenlight and comment. I’m over there keeping an eye on things as well as the Musician Seb Peters.

DIRECTOR/WRITER: Greg Buchanan (@gregbuchanan)
MUSIC: Seb Peters (@soundofseb)
PROGRAMMING: Matt Nichols (@pollkem)
ART: Adam Coburn (@curbychup)

CONSULTANT: Tanya DePass (@cypheroftyr)
BUCHANAN PRODUCTIONS TITLE ANIMATION: Rex Smeal (@rexsmeal)

 

Final @PAX West schedule!

PAXWest

Here’s my final panel schedule for PAX West, which is next week! EEP!

If you don’t see me running around from panel to panel, then I’ll be at the I Need Diverse Games table in the Diversity Lounge.

Diversity Lounge PAX West

As always, have a handy, 100% free guide to interacting with me in meat space at conventions. https://cypheroftyr.com/cypherinteractionguide/ 

Friday September 2nd, 12:30 pm Sasquatch Theatre

Ask the Game Masters

Tell incredible stories. Host amazing games. Strike fear in the hearts of players. Veteran game professionals Tanya DePass (I Need Diverse Games), Amanda Hamon-Kunz (Pathfinder RPG), Ryan Macklin (Dresden Files, Fate), Rodney Thompson (Dungeons & Dragons, Star Wars Saga Edition), and F. Wesley Schneider (Pathfinder RPG) answer all your tabletop roleplaying game questions and share tips for taking your game to the next level.

Panelists include:

  • F. Wesley Schneider [Editor-in-Chief, Paizo Inc]
  • Amanda Hamon-Kunz [Developer, Paizo Inc]
  • Tanya DePass [Creator, I Need Diverse Games]
  • Rodney Thompson [Senior Designer, Bungie]
  • Ryan Macklin [Indie Creator, The Ryan Macklin]

 

Friday, September 2nd 4:30 pm Chipmunk Theatre

Challenging Assumptions about Diversity with Data

Gaming has a problem with being inclusive and with diversity. While industry is working on it, discussion can generate an ideological divide. We will start to move beyond this with good, hard data: demographics, how often people have unwelcoming experiences, what impacts that has, and how people have made change. We will involve the audience to check our collective assumptions and see what quantitative empirical evidence says about diversity in gaming and about how to improve inclusivity.

Panelists include:

  • Tanya DePass [Founder, INeedDiverseGames]
  • Trevor Murdock [Founder, Planeswalkers for Diversity]
  • Glenn White [Director of Marketing Infrastructure , EA Games]
  • Matt Baume [Host, Sewers of Paris Podcast]
  • Aurora Walker [Instructor, Ladies Learning Code]
  • Cherisse Miranda

 

Friday September 2nd 7:30 pm Sphinx Theatre

Get your politics out of our games!

We think of video games as an escape from political campaigns and presidential elections, but games have a long history of reflecting the world around us. Come join Aevee Bee (ZEAL), Austin Walker (Giant Bomb), Katie Williams (PC Gamer) Tanya DePass (I Need Diverse Games, Fresh Out Of Tokens), and Zach Alexander (Games and Food) as we discuss the history and future of politics in games.

Panelists include:

  • Tanya DePass [Freelance critic and diversity consultant, #INeedDiverseGames]
  • Austin Walker [Editor, Giant Bomb]
  • Aevee Bee [Editor-In-Chief, ZEAL]
  • Katie Williams [Freelance Journalist, Critic]
  • Zachary Alexander [N/A, N/A]

 

Friday, September 2nd 9:30 pm Chicken Theatre

Sexy or Stupid? The Great Video Game Sex Scene Debate – NSFW Content, 18+ PANEL

Sensual, smutty, or silly? Video game sex scenes are often one or the other… or even all three! Come join a group of game industry professionals as they dim the lights, play some smooth jazz, and offer their expert critique on a few of gaming’s more explicit moments. Then cast your vote for what’s hot and what’s not! DISCLAIMER: actual panel may not involve dim lights or smooth jazz. (Want something a bit more innocent? Check out our companion panel on romance scenes in games)
Panelists:

  • Michelle Clough [Co-Founder, Writer, Editor, IGDA Romance and Sexuality SIG]
  • Chris Avellone [Writer, Designer, Freelance]
  • AJ Glasser [n/a, Facebook]
  • Tanya DePass [Founder, Community Organizer, I Need Diverse Games]
  • Matt Baume [Writer, Filmmaker, Freelance]

 

Saturday, September 2nd 2:00 pm Hippogriff Theatre

Making and Promoting Non-Traditional Characters in Games

Games are finally starting to reflect their diverse players with more types of characters, scenarios, and approaches to gameplay. Whether it’s writing a one-eyed pansexual bull and his trans lieutenant; featuring non-white main characters; showcasing the female option in marketing; creating an entire cast caught in a web of gender, sexuality, and ability; acquiring unusual indie titles; or keeping the conversation going; it’s crucial. Hear from those who did it and how they’ll do it again.

Panelists:

  • Patrick Weekes [Lead Writer, BioWare]
  • Hilary Heskett Shapiro [Sr. Brand Manager, Bethesda Softworks]
  • Miellyn Fitzwater Barrows [Creative Director, Gorgeous Robot]
  • Arden Ripley [Writer/Developer, Date or Die]
  • Steve Gee [Senior Manager, Developer Relations, Adult Swim Games]
  • Tanya DePass [Freelance critic and diversity consultant, #INeedDiverseGames]

 

Sunday September 4th, 4:00 pm Chipmunk Theatre

Git Gud, Ally

Ever wonder how to create and play games your way and still be an awesome ally? Is this even a thing? In this panel, we discuss the awesomeness that is our gaming community and unpack what it means to make it inclusive. What are we doing well and where do we need work? We’ll look at these questions and how it benefits everyone. To follow with a #realtalk Q&A.

Panelists:

  • Tanya DePass [Freelance critic and diversity consultant, #INeedDiverseGames]
  • Kathryn Storm [Interaction Designer, Xbox]
  • Bryce Johnson [Interaction Designer, Microsoft]
  • John Porter [PhD candidate, Human Centered Design and Engineering, UW, UW]