So, I was invited to be a guest at Big Bad Con and their Kickstarter is not just live but doing damned well! They’ve already blown their stretch goals out of the water, one of which was having me there 😀
There’s still time to back the conventions Kickstarter and see what new stretch goals are added before it ends on June 2nd!
Tanya, Jason, James, and more!
In just two days, we’ve blasted through another three stretch goals. I’m so excited we’re going to have these wonderful people at the con running stellar events!
Tanya DePass will be hosting panels on:
- Diversity in Gaming
- The Fake Geek Girl Fallacy
- Toxicity in Tabletop
Jason Morningstar will be running these amazing events:
- Panels for both Big Bad Teens and adults!
- The Grand Warren: a multi-table multi-warren game of the Warren with over-arching threats affecting all the rabbits in the field!
- Apportionment, a diplomatic parlor larp (the sequel to Sirai: Civil War)
- A deep dark cobwebby game of The Skeletons late at night
James Mendez Hodes will be running sessions of these awesome games at the con:
- Katanas & Trenchcoats
Published by cypheroftyr
Tanya DePass is the founder and Director of I Need Diverse Games, a non-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers attend the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives.
Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make it better and more inclusive for everyone. She founded and was the EIC of Fresh Out of Tokens podcast where games culture was discussed and viewed through a lense of feminism, intersectionality and diversity. Now she’s a co-host on Spawn on Me Podcast. Along with all of that, she’s the Programming Coordinator for OrcaCon, she often speaks on issues of diversity, feminism, race, intersectionality & other topics at multiple conventions throughout the year. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications.
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