Woot! @GXAustralia videos are up!

This year all the panels at GX Australia were recorded! Now they’re all up on YouTube for your viewing pleasure.  Footage is uploaded into six playlists; one for each panel room on each day. The schedule from the weekend is here in case you’re trying to look up a specific panel.

Day 1 (Auditorium)

Day 1 (Big Ant Panel Room)

Day 1 (Developer Panel Room)

Day 2 (Auditorium)

Day 2 (Big Ant Panel Room)

Day 2 (Developer Panel Room)

Here’s the panels I was on and my Boss of Honor Talk (video is linked on the title)

HARDER. BETTER. FASTER. STRONGER. — SELF-CARE TIPS FOR DIVERSE PEEPS
Emilie Poissenot Wren Brier Snow McNally Tanya DePass Dameyon Bonson

As part of an underrepresented group in the games industry, our careers are harder than the norm. Our actions and words may be used as a blanket representation of our whole group. The knowledge of biases against us can lead to increased self-doubt and distrust of our coworkers. All these experiences take their toll on our well-being. How can we get better at recognizing these side-effects and alleviating them faster? The panelists discuss experiences and tips that have helped them get stronger to broaden your own set of tools for similar situations.

BUILDING BETTER GAMERS
Ashton McAllan, Tanya DePass, Dr. Jennifer Hazel, Alayna Cole, Adam Koebel & Mavis Chan

Can games be used to build better gamers? Can game design improve the outlooks and behaviours of the people that play them? Can we utilise this power to make our gaming spaces and communities safer and more inclusive? Come along and see our panelists discuss who is already doing this in their games, what they are actually doing, and how we can work this kind of magic in our own games.

DIVERSITY 404: WHAT NEXT? (PRESENTED BY THE IGDA FOUNDATION)  

Tanya DePass,Felix Kramer, Katherine Cross & Rami Ismail

Diversity and inclusion is at a crossroads, with lots of performative diversity and well-intentioned-yet-ineffective strategies being touted as the Big Thing. But where are we, really? And what’s next?

My Boss of Honor talk! ❤  WHY A CUSTOMISABLE CHARACTER ISN’T DIVERSITY (PRESENTED BY THE IGDA FOUNDATION)
Tanya DePass


One of the responses that calls for better representation is often, you can customize your character in GAME! Well that’s not actually diversity, nor inclusion or an acceptable response to not thinking about inclusion in the first place. Through examples, and discussion let’s dispel this notion that customization characters = diversity.

DESTROYING TROPES AND STEREOTYPES IN GAMES
Tanya DePass, Lee Flores, Adam Koebel & Ken Wong

A look at the harm that using stereotypes and tropes does to games narratives, and why they need to be stopped.

WRITING THE “OTHER”
Anna Irwin-Schutze, Jody Toomey, Katherine Cross, Tanya DePass

At first glance, it seems obvious; Writers need to write about people and places they haven’t experienced directly for themselves. Most crime writers have not personally killed their victims. This panel is all about discovering how can write diverse and interesting characters while at the same time respecting where they come from. How do we be inclusive without having to save the whole world with every game narrative we design? What can we do to write the other to actually make a positive impact on the world and keep our stories awesome and engaging and inclusive at the same time?

HOW TO BROADCAST SAFELY AS A POC/LGBT/FEMALE ID’D STREAMER
Tanya DePass, Lee Flores, Adam Koebel

Streaming on Twitch can be fun, but it can also be perilous for some of us. This panel will bring you some tips and tricks such as using bots, human mods and other methods to make your experience as stress free as possible.

Catch @qgcon panels via Livestream this weekend!

Folks are always asking me if panels will be streamed when I go to conventions and conferences. Well luck is with you, as Queerness and Games Conference has you covered! They have two twitch channels:

twitch.tv/qgcon

twitch.tv/qgcon2

If you want to catch a specific speaker over the weekend, the schedule is below. Remember all times are in PDT (Pacific Daylight Savings Time) so -2 hours from CDT, -3 hours from EDT, -1 hour from MDT.

Saturday, 4/1

10:00 am – 11:00 am

Opening session: “Queerness and Video Games Today” – 2017 QGCon Organizers – SCI 106

11:15 am – 12:30 pm

Panel: “Getting Games Made (Right)” – moderator Adam Sulzdorf-Liszkiewicz – SCI 106
– Ashley Brown, “Cultural Differences in Creating and Financing a Serious Game for Sexual Health Project”
– Mo Cohen, “Navigating Self Care While Making Queer Quest
– Tanya DePass, “Gaming as POC: Where the Industry Has Failed Us, Where It Hasn’t and What to Hope For”

Panel: “Consent and Control in and around Gaming” – moderator Josef Nguyen – SCI 108
– Stephanie Boluk, “Feminist Killjoys and Magic Circle Jerks
– Josef Nguyen, “Reframing Consent through Debates on Control in Games”
– Amanda Phillips, “Unruly Bodies: The Queer Physics of Fumblecore”

Workshop:Making the LGBTQ Games Archive” – Adrienne Shaw, Alayna Cole, Evan Lauteria, Christopher Persaud – SCI 206

12:30 pm – 1:00 pm

Break (light lunch provided for speakers and volunteers in SCI 201)

1:00 pm – 2:15 pm

Panel: “Games and Community” – moderator Andreas Kratky – SCI 106
– Evan Conway, “Proud Labor: the Visual, Material, and Social Branding of a Queer Gaming Community”
– Amanda Cullen, “Who Watches the Overwatchmen? A Digital Ethnographic Case Study of Queer Overwatch Fans”
– Kate Ringland, “Minecraft as a Site of Sociality for Autistic Youth”

Post Mortems: “Making Queer Games” – moderator Archie Prakash – SCI 108
– Josie Noronha, “Consideration In Your Core: A robo-tea! Postmortem”
– Yifat Shaik, “Humor on Behalf of the Ridiculous”
– Kara Stone, “Ritual of the Moon Post-Mortem: Queer Narratives, Mental Health, and Time”

Workshop: “Creating Positive Queer Characters” – Michael Wilde – SCI 206

Round table: “People of Color in Game Development and Community” – facilitator Tanya DePass – SCI L114

2:30 pm – 3:45 pm

Design KEYNOTE: John Epler, introduced by Jasmine Aguilar – SCI 106

“The Privilege of Default: Unconscious Biases in AAA Games”

4:00 pm – 5:15 pm

Panel: “Queer Movements through Space and Time” – moderator Alenda Chang – SCI 106
– Maureen Engel, “Go Queer: A Ludic, Locative Media Experiment”
– Miguel Penabella, “The Politics of Driving Queerly: Policing Movement and Urban Spaces in Roundabout
– Lisa Yamasaki, “Playing Queerness in Life Is Strange

Open microtalks: You! Any and all attendees are invited to sign up to speak for 5 minutes on the topic of their choice. – SCI 108

Workshop: “Pedagogy for Social Change” – Irene Chien, Jen Malkowski, Jane Pinckard – SCI 206

Workshop: “Make a Zine with the L.A. Zine Fest” – Rhea Tepp and Kenzo Martinez, L. A. Zine Fest – SCI L114

5:30 pm – 6:30 pm

Micro-talk session: “Out of Sheer Spite” – Kris Ligman, Tanya DePass, Innes McKendrick, Zoe Quinn, Dietrich “Squinky,” Squinkifer, Carli Velocci – SCI 106

Post Mortems: “Queer Game Creation” – moderator Gordon Bellamy – SCI 108
– J.C. Holder, “Jamming Along to Game Jams: An ILU Game Jam Post-Mortem”
– Emilia Yang, Downtown Browns: Diversifying Interactive Media and Mapping Oppression”

Info Session: “Getting into Queer Game Studies” – Bonnie “Beaux” Ruberg, Teddy Diana Pozo, Whitney Pow, Claudia Lo – SCI 206

Sunday, 4/2

10:00 am – 11:00 am

Post Mortems: “Gender, Identity, and Game Design” – moderator Allison Comrie – SCI 106
– Michael Annetta and Erin Reynolds, Nevermind Post-Mortem: How a Cis Team Approached a Trans Story”
– Steve Cha, “Design as Drag: Performing Identity via Autobiographical Game Design”

Talk: “Orcs and Bowsers and Bara, Oh My: The Complicated Case of Monstrous Queer Male Bodies,” Todd Harper – SCI 108

Round Table: “Invisible Gender and Sexual Identities in the Queer Community” – moderated by Dietrich “Squinky” Squinkifer – SCI 206

11:15 am – 12:30pm

Academic KEYNOTE: T. L. Taylor – SCI 106

“Play as Transformative Work”

12:30 – 1:00pm

Break (light lunch provided for speakers and volunteers – SCI 201)

1:00 pm – 2:15 pm

Panel: “Representation and Character Creation” – moderator Melinda Stang – SCI 106
– Dan Gardner and Josh Tanenbaum, “Charting Performative Possibilities in Games: A Large-Scale Census of Characters and Representation”
– Rebecca Stimson, “Beautiful Monsters: Building Space for Queer Gaming in Monster Factory”
– Aaron Trammell and Nicole Crenshaw, “The Damsel and The Courtesan: A History of Gendered Game Design”

Panel: “How Queerness (and its Intersectional Themes) have Shaped our Experiences as Student Game Developers,” Ryan Bobell, Jocelyn Kim, Heather Robertson – moderator Margaret Moser – SCI 108

Workshop: “Imagining LGBTQ History through Games: A Game Design Workshop in Collaboration with the ONE Archives” – Loni Shibuyama and Chelsea Howe – SCI 206

2:30 pm – 3:45 pm

Panel: “Identity and Resistance” – moderator Richard Lemarchand – SCI 106
– Gabriela Aveiro-Ojeda, “Resistance through Play: Latinx Indigenous Culture”
– Niamh Schönherr, “Cute Games: Using Icelandic Krútt Music to Understand Revolution and Resistance in Alt/Queer Games”

Panel: “Academic Perspectives on Development, Industry, and Code” – moderator Derek Burrill – SCI 108
– Eric Freedman, “Engineering Queerness in the Game Development Pipeline”
– Aleah Kiley, Cheerleaders and Martyrs: Feminists and Queer Women in the Indie Industry
– Claudia Lo, “How RimWorld‘s Code Defines Strict Gender Roles”

Workshop: Supporting Queer Students as Game Makers & in Games Studies in the Age of Trump, Amanda Phillips, Alexandrina Agloro, Rachel Burton, Jezz Lucena, Hong-An Wu, Klew Williams, Josef Nguyen – SCI 206

4:00 pm – 5:15 pm

Panel: “New Queer Perspectives” – moderator Vicki Callahan – SCI 106
– Emily Marlow, “Subverting the Heteronormative (?) Jesus in Video Games”
– Kaelan Doyle Myerscough, “I’m Taking Care of You: Pharmercy and Sensation in Video Game Romance”
– Whitney Pow, “I’m sure your woman-arms will be able to lift it: Queering affect, interface and phenomenologies of privilege in Anna Anthropy’s Realistic Female First-Person Shooter

Panel: “Queer Design” – moderator Virginia Kuhn – SCI 108
– Matthew Balousek, “Racist Bridges and Smelly Horses: What Is a Queer Game?”
– Heidi McDonald, “Don’t Fear the Queer: Audiences Are Ready”
– Klew Williams, “Trojan Horse Narratives: Sneaking in Queer Stories”

Workshop: “Diversity Backwards and Forwards” – Sarah Schoemann – SCI 206

5:30 pm – 6:30 pm

Closing Session: The Future of Queerness and Games2017 QGCon Organizers – SCI 106

Registration now open for @orcacon! I’m a Guest of Honor

I’m super, super excited for OrcaCon next January! This will be my first time being a guest of honor at a convention and it’s all about gaming and diversity!! So if you can make it, I’d love to see you there! ❤

There’s so many cool GoH’s too! Check out this line up and come get your gaming geek on with us!

2017orcacon_title

Standard Memberships:
OrcaCon Memberships are $55.00 for a Standard 3-Day Membership and $45.00 for children 7-17 years of age. These prices will continue until December, when we cut off online sales or if we sell out. We plan on selling 3-day Memberships at the door for $65.00 adult / $45 child. If we do not sell out before December, we will be offering single day Memberships. We’ll have more information later in the year regarding day passes.

VIP Memberships:
Our VIP Memberships are $250.00 each. VIP Membership holders will get special VIP badges, ribbons, an OrcaCon T-shirt, a pair of OrcaCon dice, an OrcaCon Swag bag full of games and other surprises. Plus, you also have access to the VIP Lounge & Green Room, which is specifically for you to hang out, grab a snack, and mingle with our Guests of Honor and Special Guests.

Children memberships (Ages 7-12):

Children age 6 and under receive a complimentary membership with their family, and will still require a badge. If the memberships you purchase are for attendees under the age of 18, you will be required to bring the OrcaCon Parental Authorization form. Please refer to our Minors Policy.

Memberships are subject to acceptance and adherence to OrcaCon Convention Policies and our Anti-Harassment Policy. Memberships are not allowed to be transferred or sold and are non-refundable. Registered Members are entitled to attend all three days of OrcaCon 2017.

Picking up your Membership badge

Registration will be located inside the Holiday Inn Downtown Everett lobby. When you enter the hotel, take a left and you will see Registration. Badges can be picked up at any time during open Registration hours. We do not mail badges. Valid government-issued photo identification is required for all adults. There will be no exceptions. This does not include school IDs. Minors do not need to have photo identification. However, they must have a signed Parental Permission form in hand, a registered adult member with them, and their registered adult must have a valid government-issued photo ID with them in order to pickup a minor badge.

Children’s Badges

Adults can pick up badges for their minors without their minors being present. Please make sure you have the appropriate Parental Permission Form(s) with you when you come to Registration. Parental Permission Forms are required for all minors that are attending with anyone other than their legal guardian. All Minors MUST have a legal adult attending with them, and on premises at all times.

If you have any further questions, or would like more information or clarification on anything, please email our Registration Team at registration@orcacon.org and we would be happy to assist you!

We look forward to seeing you at the convention!

My @WisconSF3 schedule

Have one handy guide to interacting with me at conventions, totally 110% free of charge.😛

Overall I am pretty friendly but I do not like strangers touching me, especially my hair. If you try to pet my hair or touch my locs without express permission or invitation it will not end well for you. So just don’t, especially if you like having fingers.

Revision: Due to the incident (being filmed w/o my consent with intent to intimidate) at PAX East, I am even more twitchy about interaction with people I don’t know at conventions.

If we are twitter/tumblr/online friends but have not met offline, feel free to say hello and if you ask first I’ll likely give you a hug/want a hug. I’m actually quiet and introverted in meat space so if you see me fleeing for a quiet space, it’s not  you I am just feeling overwhelmed and need some quiet time. I have a terrible memory so if we have met just once or twice at previous events I might not remember you immediately, please don’t be offended.

I like to take photos, but I will always ask permission before taking them and again before posting them on tumblr, twitter, Instagram, flickr etc. I don’t mind being in photos, but ask me first before posting them online.

Here’s my Wiscon 40 schedule, full panel schedule is up online.

Friday, May 27th

HeQuisitor, SheQuisitor, TheyQuisitor: The Queer Gaming Experience 

Saturday, May 28th

Podcasts for Beginners

Sunday, May 29th

Women Can Be Evil Too

There’s No Such Thing as Aging Out of Fandom

I Need Diverse Games, Year 2

Queer Eye for Sci Fi

Guest of Honor Speeches & Desert Salon (Introducing Nalo)

Monday, May 30th

This Is Not a Petting Zoo: An Introspective Look into Black Women’s Hair

It’s @GaymerX go time!

GX logo

By the time this posts I’ll be in San Jose, CA for GX3 aka GaymerX –  December 11 – 13, 2015

Here’s my GX3 schedule!

I’ll be speaking briefly about my role as Diversity Liaison & on why it’s important to GX to be diverse during the opening ceremonies, Friday, December 11th, 10:00 am GX Talks A

Also something to note, there will be POC Safespace hours at GX3. Full details at the GX3 blog post!

Regarding interacting me with conventions:

Have one handy guide to interacting with me at conventions, totally 110% free of charge. 😛

Overall I am pretty friendly but I do not like strangers touching me, especially my hair. If you try to pet my hair or touch my locs without express permission or invitation it will not end well for you. So just don’t, especially if you like having fingers.

If we are tumblr/LJ/DW/twitter friends but have not met off-line, feel free to say hello and if you ask first I’ll likely give you a hug/want a hug. I’m actually quiet and introverted in off-line life so if you see me fleeing for a quiet space, it’s not  you I am just feeling overwhelmed and need some quiet time. I have a terrible memory so if we have met just once or twice at previous events I might not remember you immediately, please don’t be offended.

I like to take photos, but I will always ask permission before taking them and again before posting them on tumblr, twitter, Instagram, LJ/DW, flickr etc. I don’t mind being in photos, but ask me first before posting them online.

My badge name will be my full name, and I’ll probably add my twitter handle (@cypheroftyr) once I’m there. if you want to chat me up afterward, please ask.

I’ll have business cards with me if one of us needs to dash off after  a panel. Friday the 11th, I’ll be wearing a black #INeedDiverseGames tee and going forward I’ll be wearing some kind of gaming related tee, IDK yet.

Looking forward to seeing you all there!

WISCON 39 Schedule is now LIVE on wiscon.info

Hello all you lovely Wiscon folks out there! I am beyond happy to announce that the final schedule for Wiscon 39 is now live on the Wiscon website!

This link will get you the panels that are running, their locations, etc. If you need a list view;  here is a link if you need a grid view.

Handy info for moderators and panelists is beneath the Read More. You should also be receiving emails from program@wiscon.info if you are scheduled to moderate and/or participate on panels.

If you are scheduled for programming and do not recieve an email, please send a note to us at program@wiscon.info

ETA to clarify what email you should have received:

If you are moderating panels as well as being on a panel(s), then you will only get the moderator email.

If you are only participating on panels and not moderating anything, then you will get the panelist email.

You may also tweet at me (@cypheroftyr) for Programming questions, but sending it to the program email may get a faster response. The official Wiscon Twitter is @wiscon39

Thank you!

Tanya D. aka Cypheroftyr (programming demon, er deputy)
Wiscon 39

Continue reading “WISCON 39 Schedule is now LIVE on wiscon.info”