Folks are always asking me if panels will be streamed when I go to conventions and conferences. Well luck is with you, as Queerness and Games Conference has you covered! They have two twitch channels:
twitch.tv/qgcon
twitch.tv/qgcon2
If you want to catch a specific speaker over the weekend, the schedule is below. Remember all times are in PDT (Pacific Daylight Savings Time) so -2 hours from CDT, -3 hours from EDT, -1 hour from MDT.
Saturday, 4/1
10:00 am – 11:00 am
Opening session: “Queerness and Video Games Today” – 2017 QGCon Organizers – SCI 106
11:15 am – 12:30 pm
Panel: “Getting Games Made (Right)” – moderator Adam Sulzdorf-Liszkiewicz – SCI 106
– Ashley Brown, “Cultural Differences in Creating and Financing a Serious Game for Sexual Health Project”
– Mo Cohen, “Navigating Self Care While Making Queer Quest“
– Tanya DePass, “Gaming as POC: Where the Industry Has Failed Us, Where It Hasn’t and What to Hope For”
Panel: “Consent and Control in and around Gaming” – moderator Josef Nguyen – SCI 108
– Stephanie Boluk, “Feminist Killjoys and Magic Circle Jerks”
– Josef Nguyen, “Reframing Consent through Debates on Control in Games”
– Amanda Phillips, “Unruly Bodies: The Queer Physics of Fumblecore”
Workshop: “Making the LGBTQ Games Archive” – Adrienne Shaw, Alayna Cole, Evan Lauteria, Christopher Persaud – SCI 206
12:30 pm – 1:00 pm
Break (light lunch provided for speakers and volunteers in SCI 201)
1:00 pm – 2:15 pm
Panel: “Games and Community” – moderator Andreas Kratky – SCI 106
– Evan Conway, “Proud Labor: the Visual, Material, and Social Branding of a Queer Gaming Community”
– Amanda Cullen, “Who Watches the Overwatchmen? A Digital Ethnographic Case Study of Queer Overwatch Fans”
– Kate Ringland, “Minecraft as a Site of Sociality for Autistic Youth”
Post Mortems: “Making Queer Games” – moderator Archie Prakash – SCI 108
– Josie Noronha, “Consideration In Your Core: A robo-tea! Postmortem”
– Yifat Shaik, “Humor on Behalf of the Ridiculous”
– Kara Stone, “Ritual of the Moon Post-Mortem: Queer Narratives, Mental Health, and Time”
Workshop: “Creating Positive Queer Characters” – Michael Wilde – SCI 206
Round table: “People of Color in Game Development and Community” – facilitator Tanya DePass – SCI L114
2:30 pm – 3:45 pm
Design KEYNOTE: John Epler, introduced by Jasmine Aguilar – SCI 106
“The Privilege of Default: Unconscious Biases in AAA Games”
4:00 pm – 5:15 pm
Panel: “Queer Movements through Space and Time” – moderator Alenda Chang – SCI 106
– Maureen Engel, “Go Queer: A Ludic, Locative Media Experiment”
– Miguel Penabella, “The Politics of Driving Queerly: Policing Movement and Urban Spaces in Roundabout“
– Lisa Yamasaki, “Playing Queerness in Life Is Strange“
Open microtalks: You! Any and all attendees are invited to sign up to speak for 5 minutes on the topic of their choice. – SCI 108
Workshop: “Pedagogy for Social Change” – Irene Chien, Jen Malkowski, Jane Pinckard – SCI 206
Workshop: “Make a Zine with the L.A. Zine Fest” – Rhea Tepp and Kenzo Martinez, L. A. Zine Fest – SCI L114
5:30 pm – 6:30 pm
Micro-talk session: “Out of Sheer Spite” – Kris Ligman, Tanya DePass, Innes McKendrick, Zoe Quinn, Dietrich “Squinky,” Squinkifer, Carli Velocci – SCI 106
Post Mortems: “Queer Game Creation” – moderator Gordon Bellamy – SCI 108
– J.C. Holder, “Jamming Along to Game Jams: An ILU Game Jam Post-Mortem”
– Emilia Yang, “Downtown Browns: Diversifying Interactive Media and Mapping Oppression”
Info Session: “Getting into Queer Game Studies” – Bonnie “Beaux” Ruberg, Teddy Diana Pozo, Whitney Pow, Claudia Lo – SCI 206
Sunday, 4/2
10:00 am – 11:00 am
Post Mortems: “Gender, Identity, and Game Design” – moderator Allison Comrie – SCI 106
– Michael Annetta and Erin Reynolds, “Nevermind Post-Mortem: How a Cis Team Approached a Trans Story”
– Steve Cha, “Design as Drag: Performing Identity via Autobiographical Game Design”
Talk: “Orcs and Bowsers and Bara, Oh My: The Complicated Case of Monstrous Queer Male Bodies,” Todd Harper – SCI 108
Round Table: “Invisible Gender and Sexual Identities in the Queer Community” – moderated by Dietrich “Squinky” Squinkifer – SCI 206
11:15 am – 12:30pm
Academic KEYNOTE: T. L. Taylor – SCI 106
12:30 – 1:00pm
Break (light lunch provided for speakers and volunteers – SCI 201)
1:00 pm – 2:15 pm
Panel: “Representation and Character Creation” – moderator Melinda Stang – SCI 106
– Dan Gardner and Josh Tanenbaum, “Charting Performative Possibilities in Games: A Large-Scale Census of Characters and Representation”
– Rebecca Stimson, “Beautiful Monsters: Building Space for Queer Gaming in Monster Factory”
– Aaron Trammell and Nicole Crenshaw, “The Damsel and The Courtesan: A History of Gendered Game Design”
Panel: “How Queerness (and its Intersectional Themes) have Shaped our Experiences as Student Game Developers,” Ryan Bobell, Jocelyn Kim, Heather Robertson – moderator Margaret Moser – SCI 108
Workshop: “Imagining LGBTQ History through Games: A Game Design Workshop in Collaboration with the ONE Archives” – Loni Shibuyama and Chelsea Howe – SCI 206
2:30 pm – 3:45 pm
Panel: “Identity and Resistance” – moderator Richard Lemarchand – SCI 106
– Gabriela Aveiro-Ojeda, “Resistance through Play: Latinx Indigenous Culture”
– Niamh Schönherr, “Cute Games: Using Icelandic Krútt Music to Understand Revolution and Resistance in Alt/Queer Games”
Panel: “Academic Perspectives on Development, Industry, and Code” – moderator Derek Burrill – SCI 108
– Eric Freedman, “Engineering Queerness in the Game Development Pipeline”
– Aleah Kiley, “Cheerleaders and Martyrs: Feminists and Queer Women in the Indie Industry“
– Claudia Lo, “How RimWorld‘s Code Defines Strict Gender Roles”
Workshop: Supporting Queer Students as Game Makers & in Games Studies in the Age of Trump, Amanda Phillips, Alexandrina Agloro, Rachel Burton, Jezz Lucena, Hong-An Wu, Klew Williams, Josef Nguyen – SCI 206
4:00 pm – 5:15 pm
Panel: “New Queer Perspectives” – moderator Vicki Callahan – SCI 106
– Emily Marlow, “Subverting the Heteronormative (?) Jesus in Video Games”
– Kaelan Doyle Myerscough, “I’m Taking Care of You: Pharmercy and Sensation in Video Game Romance”
– Whitney Pow, “I’m sure your woman-arms will be able to lift it: Queering affect, interface and phenomenologies of privilege in Anna Anthropy’s Realistic Female First-Person Shooter“
Panel: “Queer Design” – moderator Virginia Kuhn – SCI 108
– Matthew Balousek, “Racist Bridges and Smelly Horses: What Is a Queer Game?”
– Heidi McDonald, “Don’t Fear the Queer: Audiences Are Ready”
– Klew Williams, “Trojan Horse Narratives: Sneaking in Queer Stories”
Workshop: “Diversity Backwards and Forwards” – Sarah Schoemann – SCI 206
5:30 pm – 6:30 pm
Closing Session: The Future of Queerness and Games – 2017 QGCon Organizers – SCI 106