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In a couple days I head over to Sydney Australia for the second, and sadly last GX Australia. 😦

We’re gonna make it a great time despite that y’all. I also promise not to fall for the whole Drop Bears thing 😉

Anyway, here’s my schedule for GX Australia, panels and talks in the auditorium will be streamed to Twitch (twitch.tv/gxaustralia) All times are AEST [Australian Eastern Time Zone] Convert to your local time via this handy time zone converter

The full GX Australia schedule: http://www.gxaustralia.com/schedule/ 

FRIDAY 7pm – ?? VIP Event Buckley’s

SATURDAY, 12pm, BIG ANT PANEL ROOM

“Harder. Better. Faster. Stronger. – Self-Care Tips for Diverse Peeps”

Emilie Poissenot, Wren Brier, Snow McNally, Tanya DePass & Dameyon Bonson

As part of an underrepresented group in the games industry, our careers are harder than the norm. Our actions and words may be used as a blanket representation of our whole group. The knowledge of biases against us can lead to increased self-doubt and distrust of our coworkers. All these experiences take their toll on our well-being. How can we get better at recognizing these side-effects and alleviating them faster? The panelists discuss experiences and tips that have helped them get stronger to broaden your own set of tools for similar situations.

SATURDAY, 2pm, AUDITORIUM*

“Building Better Gamers”

Ashton McAllan, Tanya DePass, Dr. Jennifer Hazel, Alayna Cole, Adam Koebel & Mavis Chan

Can games be used to build better gamers? Can game design improve the outlooks and behaviours of the people that play them? Can we utilise this power to make our gaming spaces and communities safer and more inclusive? Come along and see our panelists discuss who is already doing this in their games, what they are actually doing, and how we can work this kind of magic in our own games

SATURDAY, 3pm, AUDITORIUM*

“Diversity 404: What Next?”

Tanya DePass, Felix Kramer, Katherine Cross & Rami Ismail

Diversity and inclusion is at a crossroads, with lots of performative diversity and well-intentioned-yet-ineffective strategies being touted as the Big Thing. But where are we, really? And what’s next?

SUNDAY, 11am, AUDITORIUM*

“Why A Customisable Character Isn’t Diversity”

Tanya DePass – Boss of Honor talk

One of the responses that calls for better representation is often, you can customize your character in GAME! Well that’s not actually diversity, nor inclusion or an acceptable response to not thinking about inclusion in the first place. Through examples, and discussion let’s dispel this notion that customization characters = diversity.

SUNDAY, 12pm, DEVELOPER PANEL ROOM

“Destroying Tropes and Stereotypes In Games”

Tanya DePass, Rae Johnston, Adam Koebel, Ken Wong

A look at the harm that using stereotypes and tropes does to games narratives, and why they need to be stopped.

SUNDAY, 3pm, DEVELOPER PANEL ROOM

“Writing the ‘Other’”

Anna Irwin-Schutze, Jody Toomey, Katherine Cross & Tanya DePass

At first glance, it seems obvious; Writers need to write about people and places they haven’t experienced directly for themselves. Most crime writers have not personally killed their victims. This panel is all about discovering how can write diverse and interesting characters while at the same time respecting where they come from. How do we be inclusive without having to save the whole world with every game narrative we design? What can we do to write the other to actually make a positive impact on the world and keep our stories awesome and engaging and inclusive at the same time?

SUNDAY, 4pm, BIG ANT PANEL ROOM

“How to Broadcast Safely as a PoC/LGBT/Female ID’d Streamer”

Tanya DePass, Lee Flores, Adam Koebel

Streaming on Twitch can be fun, but it can also be perilous for some of us. This panel will bring you some tips and tricks such as using bots, human mods and other methods to make your experience as stress free as possible

 

Pics and such as I can because I’m going to try and get a SIM card once I’m there cause int’l data on my carrier is highway robbery y’all.