Have a devishly good time with your community playing Book of Demons: Dungeons and Streamers
I got a chance to play Thing Trunk’s Book of Demons: Dungeons and Streamers thank you to Chris Priestly at Evolve PR for providing a review key. It’s a fun Rogue-like dungeon crawler that uses Twitch integration well. Your viewers can help or hinder you as you make your way through each dungeon level. Unlike other games I’ve tried with Twitch Integration it wasn’t cumbersome or overshadowed the game’s UI.
It was fun, and that’s an element I look for in a game where I can let viewers make decisions. No one could hinder my play enough to keep me dying, nor make me too overpowered. That would get a buy from me alone, but the game is so gorgeous! Let’s talk about these paper cut out scenes! I was so enthralled with it, I barely got any screenshots!
The paper denizens of Book of Demons, as well as the pop up scene transitions are gorgeous, and made me think of adventure books that were read to me as a child. Also, the enemies are all paper, as is your adventurer. The game is vibrantly coloured, and while you are paper thin, the world doesn’t come across as flat or bland. I was tempted to go get some construction paper after playing to see if I could recreate some of the scenes, enemies and fighter after playing!
A minor nitpick is that you can only start out as a warrior but rogue and wizard are unlocked once you reach level 5 in the game. It’s minor, as I prefer a rogue in games like this, but it doesn’t detract from the overall experience of this beautiful game that got a new leaf on life with the Dungeons and Streamers DLC add on.
Thing Trunk really hit it out of the park with Dungeons and Streamers, and I’m looking forward to a lot of mayhem caused by my viewers next time I play around in their gorgeous world.
Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers, attendance at the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives. Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make the industry better and more inclusive for everyone. She’s part of the Rivals of Waterdeep actual play stream on twitch.tv/rivalsofwaterdeep, a partnered Twitch variety broadcaster; and often speaks on issues of diversity, feminism, race, intersectionality & other topics online, at conventions and as a public speaker..
She’s also contributed to publications at Green Ronin, Paizo and Monte Cook Games and is the co-developer for the Fifth Season RPG based on N.K. Jemisin’s three time Hugo award winning Broken Earth trilogy. She’s the creator and Creative Director of Into the Mother Lands, a Twitch supported RPG and Actual Play stream, airing weekly on her channel, twitch.tv/cypheroftyr. Additionally, she is a Senior Annenberg labs Civic Media Fellow at USC. She’s also the creator and Creative Director of Into the Mother Lands, a new sci fi afro-futurist RPG developed with a team of all POC and Black creators; live streamed on her twitch channel, /cypheroftyr.
She’s named as one of The Game Awards Future Class 2020, a diverse group of builders, thinkers and dreamers whose voices elevate and diversify our artform. It recognizes individuals around the world who represent the bright, bold and inclusive future for video games. She was also named as one of Gamers of the Year 2020 by Kotaku along with three of her contemporaries. She was also invited to the Xbox MVP program in February 2021.
Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
Tanya is the programming & diversity coordinator for OrcaCon and GaymerX. She also serves on the Board of Directors for OrcaCon and was named the Chair for Take This in January 2023. She often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications. She’s the editor of Game Devs and Others: Tales from the Margins (2018, CRC Press) and contributed to The Advanced Game Narrative Toolbox. (2019, CRC Press)
Writer Bio for pubs: Tanya is the Founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago. She’s part of Rivals of Waterdeep, an actual play D&D show on twitch.tv/rivalsofwaterdeep; the programming coordinator for OrcaCon & GaymerX; and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. She’s on the Board of Take This as well as a Stream Ambassador, and was part of the inaugural cohort of The Game Awards Future Class. Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
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