I’m excited to give a talk at this year’s Queer Games Conference in LA!
Gaming as POC: Where the Industry Has Failed Us, Where It Hasn’t and What to Hope For
The games industry has not done POC players, or characters well since the first square smacked a paddle in Pong. As the industry has grown, non white characters have been left behind, or left out entirely. From being absent in genres outside of sports and first person shooters; the gaming landscape has been very pale outside of 2016, where we finally get three black leading men.
However, the reception to the three whole black leads we’ve gotten in games has shown that while the industry has slowly begun to join the rest of us in realizing they are not just leaving money on the table, they are ignoring a large part of their player base that is clamoring for representation from smaller indie studios all the way to AAA blockbusters.
I’ll examine who’s playing games, and dissect responses to the very slow creep towards more diversity by looking at Hangar 13’s Mafia III, UbiSoft’s Watchdogs 2 and EA’s Battlefield 1; how they represent POC and attempt to find out why we’re just getting black men as leads in some franchises, but not women of color, LGBTQIA or other marginalized identities in the lead role.
11:15 AM 1 April, 2017
Micro-talk: Out of Sheer Spite
The title “Out of Sheer Spite” is meant to evoke a line from Maria Bamford’s stand-up routine: “If you stay alive for no other reason at all please do it for spite.” It’s intended to capture not only the feelings of hopelessness that often accompany being a queer person in games (or anywhere) but also the frustration and anger that many of us transmute into motivation to keep going.
In this session of micro-talks, speakers are invited to interpret the theme in any way they like. Coping strategies, abstract musings on the long arc of human history, personal narratives, etc. Speakers include: Kris Ligman, Aevee Bee, Innes McKendrick, Zoe Quinn, Dietrich “Squinky” Squinkifer, and Carli Velocci