So Kahlief is always asking me about show stats so I figured I’d do a post about them! So raw numbers before the jump then a bunch of graphs after!
- Overall Listens for the past 3 weeks: 1,179
- Overall Listens since launch: 1,645
- Episode 01: Prism Shells, Tres Witchers and E3 Predications! All listens: 446
- Episode 02: Hip Hop Can Help You Code, and #GamingLooksGood thanks to Shareef Jackson: All Listens: 352
- Episode 03: Games Critique as POC; pitfalls, perils and pearls of wisdom: All Listens: 544
- Episode 04: Brooklyn Gamery and #BlackGameDev For the Win: All Listens: 303
- Listener Locations: Seems we’re pretty global!
- US = 71.85%
- UK = 7.62%
- Canada = 6.95%
- Germany = 2.74%
- Australia = 2.25%
- Norway = 1.52%
- Japan = 1.16%
- Netherlands, Ireland, New Zealand, Sweden, Philippines, Slovenia, Venezuela, South Africa, Finland, Taiwan, Poland, Brazil, France, Denmark, Thailand, Spain, Trinidad and Tobago, Indonesia, Belgium, Uganda, Mexico, Estonia, Jersey, Bulgaria, Singapore, Russia, Latvia, Hong Kong & Switzerland were all represented but under 1%
- How people are listening is interesting too!
- Web browser = 39.64%
- Apple iOS Podcasts = 22.25%
- iTunes = 8.57%
- Other = 8.33%
- Android (Unknown App) = 8.33%
- Overcast = 6.02%
- Pocket Casts = 4.038%
- PodKicker, Stitcher, Windows Media Player, gPodder, & PodCruncher were under 1%
I threw in the Top 10 graphs in the visuals below but didn’t cite them as a “top ten” for a show with only four episodes published seems silly. >_>
Thanks to everyone who listens to me and David talk every episode! Please if you have feedback, give it to us since it can only help the show improve 😀
thoughts on this data or other podcast things can be sent to: freshoutoftokens@gmail.com Subject: Feedback










Today’s stats for fun:

Published by cypheroftyr
Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers, attendance at the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives. Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make the industry better and more inclusive for everyone. She’s part of the Rivals of Waterdeep actual play stream on twitch.tv/rivalsofwaterdeep, a partnered Twitch variety broadcaster; and often speaks on issues of diversity, feminism, race, intersectionality & other topics online, at conventions and as a public speaker..
She’s also contributed to publications at Green Ronin, Paizo and Monte Cook Games and is the co-developer for the Fifth Season RPG based on N.K. Jemisin’s three time Hugo award winning Broken Earth trilogy. She’s the creator and Creative Director of Into the Mother Lands, a Twitch supported RPG and Actual Play stream, airing weekly on her channel, twitch.tv/cypheroftyr. Additionally, she is a Senior Annenberg labs Civic Media Fellow at USC. She’s also the creator and Creative Director of Into the Mother Lands, a new sci fi afro-futurist RPG developed with a team of all POC and Black creators; live streamed on her twitch channel, /cypheroftyr.
She’s named as one of The Game Awards Future Class 2020, a diverse group of builders, thinkers and dreamers whose voices elevate and diversify our artform. It recognizes individuals around the world who represent the bright, bold and inclusive future for video games. She was also named as one of Gamers of the Year 2020 by Kotaku along with three of her contemporaries. She was also invited to the Xbox MVP program in February 2021.
Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
Tanya is the programming & diversity coordinator for OrcaCon and GaymerX. She also serves on the Board of Directors for OrcaCon and was named the Chair for Take This in January 2023. She often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications. She’s the editor of Game Devs and Others: Tales from the Margins (2018, CRC Press) and contributed to The Advanced Game Narrative Toolbox. (2019, CRC Press)
Writer Bio for pubs: Tanya is the Founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago. She’s part of Rivals of Waterdeep, an actual play D&D show on twitch.tv/rivalsofwaterdeep; the programming coordinator for OrcaCon & GaymerX; and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. She’s on the Board of Take This as well as a Stream Ambassador, and was part of the inaugural cohort of The Game Awards Future Class. Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
View all posts by cypheroftyr
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