I’m on a lot of panels. O_o; so they are under a cut. Names of my fellow panelists redacted to maintain the gap between meat space, fan space and online handles. Come see me talk, a whole lot. Also, someone keep my flask full. 😐

Friday May 22nd. 4:00 – 5:15 pm; Location: Assembly

Misandry. Reverse Racism & Other Mythical Creatures

aka Drinking the Tears of My Enemies, Part 2

Saturday May 23rd 1:00 – 2:15 pm; Location: Assembly

Why #INeedDiverseGames – Description: So this tag went viral, and out of it came a great, great thing. But let’s talk about why we need diverse games, what is gained by having more stories, more voices to narrate our tales. Since the tag has gone on, a lot of great things have come of it, however I also want to talk about the ugly side of it, the hate received and the utter ridiculousness that some people threw out there.

Sunday May 24th, 2015:

08:30 – 09:45 am Capitol B ~ Playing with Social Justice: A Dragon Age:Inquisition PanelDescription:  Bioware’s ‘Dragon Age: Inquisition’ has sold over a million units and won several “Game of the Year” awards. It has also garnered a great deal of media attention for its attention to GLBT issues and its examination of questions of race and class. Let’s dig in, talk about what went right and what didn’t, and how that can inform future work in games and fiction. Possible topics include: “Krem, Dorian and the politics of sex and gender in Thedas”, “‘Being Elfy’: race, class, and identity”, “Spirits and demons, violence and consent”, “What’s your watchword?”, and “Is this metaphor too thick?”

10:00 – 11:15 am Caucus ~ Fandom, Creators and the Space In-Between – Description: Sparked by commentary during the tumblr panel at the last wiscon, where does the line fall between creators and fandom online? Should creators interact with their fans and if so, how? Let’s examine ways to interact well and ways to fall down when interacting within fandom. Does it make you as a fan uncomfortable or less likely to share your works if you know creators could possibly see it? OR worse, what if they saw it and publicly derided it?

1:00 – 2:15 pm, Senate B ~ How to Tell POC Apart the Game! – Description: So many POC writers these days–how can we tell them apart? This game-show format panel will sharpen your skills while earning you fabulous prizes! (Books!) Ted Chiang or John Chu? Nalo, Nnedi, Nora, or Nisi? You decide.

4:00 – 5:15 pm, Wisconsin – Why is this character white? Why are they straight? Description – Let’s flip the center on casting and think about what it might be like if scriptwriters had to justify their choices to make characters members of the privileged ends of their spectra (instead of them only allowing gay characters “for plot”).

Monday  May 25th, 10:00 – 11:15 am, Senate A – Disability Representation in Videogames

Description: From Mass Effect to Guild Wars 2 and Grand Theft Auto V, video games have often explored the realm of characters with disability. What defines “good” representation for a character, and which characters hit the mark? On the other hand, when is representation of a character’s disability less than ideal or outwardly offensive? Do video games fall into the same pitfalls as other genres when it comes to representing disabled people? And if so, what can we as critically engaged fans of media do about it?

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