My first day here was a 90/10 split of awesome and awful. My flight was on time, pleasant folks to share my row with, a lot of folks on the flight were also going to PAX, also first time attendees. Ran into Jes S who was on the same flight as me along with her partner. We even landed early!
I was snagged by the lovely Sabriality, got checked in, scooped up Katherine C. and made our way to get badges. I ran into UGRGaming and his folks, so we bummed around with them, had drinks and whatnot before we split up.
I finally got to meet ChachiBobinks & MightyGregDoge for dinner-dinner, and then my 10% awful part of the day kicked off. I’d copped an invite to a pre-party by IGN, so I was going to get a cab. Again things were going great until the hotel concierge told me to smile when I requested he hail a cab. Which is his job. (link goes to my tweets on this, which I’ll not re-hash here. Read if you want my unpleasant reaction)
I went to the party, discovered the networking convention party thing isn’t for me and returned to the hotel, where I had further thoughts on the smile for me thing. (again, links to a shorter pondering on this smile for me think)
Now I’m up early cause I just came back to the hotel and flopped pretty early out of annoyance and joint pain. Time for some coffee and Aleve since I’m early as usual but I’m not sure I want to pay hotel prices for breakfast, assuming something is open.
Today is expo hall, seeing folks on panels and trying to maybe meet with people after things are over for the day. None of the evening options at the convention are really interesting me.
If you’re interested, follow my PAX East shenanigans over on my twitter. @cypheroftyr
Published by cypheroftyr
Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers, attendance at the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives. Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make the industry better and more inclusive for everyone. She’s part of the Rivals of Waterdeep actual play stream on twitch.tv/rivalsofwaterdeep, a partnered Twitch variety broadcaster; and often speaks on issues of diversity, feminism, race, intersectionality & other topics online, at conventions and as a public speaker..
She’s also contributed to publications at Green Ronin, Paizo and Monte Cook Games and is the co-developer for the Fifth Season RPG based on N.K. Jemisin’s three time Hugo award winning Broken Earth trilogy. She’s the creator and Creative Director of Into the Mother Lands, a Twitch supported RPG and Actual Play stream, airing weekly on her channel, twitch.tv/cypheroftyr. Additionally, she is a Senior Annenberg labs Civic Media Fellow at USC. She’s also the creator and Creative Director of Into the Mother Lands, a new sci fi afro-futurist RPG developed with a team of all POC and Black creators; live streamed on her twitch channel, /cypheroftyr.
She’s named as one of The Game Awards Future Class 2020, a diverse group of builders, thinkers and dreamers whose voices elevate and diversify our artform. It recognizes individuals around the world who represent the bright, bold and inclusive future for video games. She was also named as one of Gamers of the Year 2020 by Kotaku along with three of her contemporaries. She was also invited to the Xbox MVP program in February 2021.
Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
Tanya is the programming & diversity coordinator for OrcaCon and GaymerX. She also serves on the Board of Directors for OrcaCon and was named the Chair for Take This in January 2023. She often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications. She’s the editor of Game Devs and Others: Tales from the Margins (2018, CRC Press) and contributed to The Advanced Game Narrative Toolbox. (2019, CRC Press)
Writer Bio for pubs: Tanya is the Founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago. She’s part of Rivals of Waterdeep, an actual play D&D show on twitch.tv/rivalsofwaterdeep; the programming coordinator for OrcaCon & GaymerX; and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. She’s on the Board of Take This as well as a Stream Ambassador, and was part of the inaugural cohort of The Game Awards Future Class. Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
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