5:00 pm – 6:00 pm Tuesday April 18th
We’ve all seen and played games where People of Color (POC) are often stereotypes, or LGBTQIA characters are one-dimensional, and other identities don’t even get to exist for long. These portrayals are often flattened versions of what could have been a great character that added to the narrative of a story or the characters relationship to the world, the player and other characters. Using examples both good and bad, I’ll talk about why it’s better to do the hard work of fleshing out your characters rather than giving us flattened versions to play with.
Women in Gaming Tell All – Panel
6:15 pm -7:15 pm – Tuesday April 18th
Women in Gaming is a trendy and important topic in the gaming industry. During this panel discussion, we will explore how the field is changing and will hear the personal success stories of five women working in gaming.
Sponsored by the Consulate General of Canada, this panel seeks to inspire the audience and encourage women to embrace all roles in the gaming industry. There are no limits to how far women can go and no assumptions on what positions they’re supposed to take on. Come hear five successful women speak about their work that is actively changing and improving the gaming industry for gender equality. This will be a panel discussion with Heather Albano, Scarlett Dangerfield, Gina Grahame, Tanya DePass and Gabriela Aveiro.