I saw Skyline today… now I had zero expectation for this flick. It was fully intended as a turn my brain off, see shit blow up kind of film. However, it failed to meet even my lower than low expectations for an early winter action movie.
The characters were blander than a rice and water diet. I’ve seen Balsa wood with more character than these walking archetypes of horror/sci-fi/action films. The film, short as it is, should have ended with…
Spoiling the ending under the cut. Read it and save yourself some $$$ …the scene where Jared and his girlfriend are finally captured by the brain stealing aliens. For whatever reason, they need human brains for their bodies to run. The movie could have ended in a blaze of blue light, the aliens win, humanity is erased, oh well. Instead we are treated to an extra ten minutes that could have been saved for an alternative ending on the DVD release. Both Jared and GF awaken in the pit of the alien ship, which not only survives a nuke but rebuilds itself and goes on the warpath 10x harder than before… Jared’s brain is sucked out, and for whatever reason, the aliens discover she’s pregnant and deposit her where the newly harvested brains are being implanted in alien bodies. They foreshadow Jared’s brain being added to an alien and him retaining his human awareness enough to find his GF (I can’t recall her name at all), and protect her from whatever plan the aliens may have had for her and the baby.
Now, if they could detect her pregnancy scant days after she realized she was pregnant her self, why couldn’t they just detect all the humans who managed to hide from them behind flimsy ass blinds the whole time? Seriously, you have the technology to HARVEST HUMAN BRAINS AND USE THEM! but you can’t detect life forms hiding behind curtains? Give me a fucking break. </lj-cut>
In short, bad movie. Don’t let anyone talk you into seeing this movie and if they already have make them buy you dinner. Now I need to wash the taste of that waste of pixels out of my mouth with HP:DH on Friday. Bleah.
Published by cypheroftyr
Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers, attendance at the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives. Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make the industry better and more inclusive for everyone. She’s part of the Rivals of Waterdeep actual play stream on twitch.tv/rivalsofwaterdeep, a partnered Twitch variety broadcaster; and often speaks on issues of diversity, feminism, race, intersectionality & other topics online, at conventions and as a public speaker..
She’s also contributed to publications at Green Ronin, Paizo and Monte Cook Games and is the co-developer for the Fifth Season RPG based on N.K. Jemisin’s three time Hugo award winning Broken Earth trilogy. She’s the creator and Creative Director of Into the Mother Lands, a Twitch supported RPG and Actual Play stream, airing weekly on her channel, twitch.tv/cypheroftyr. Additionally, she is a Senior Annenberg labs Civic Media Fellow at USC. She’s also the creator and Creative Director of Into the Mother Lands, a new sci fi afro-futurist RPG developed with a team of all POC and Black creators; live streamed on her twitch channel, /cypheroftyr.
She’s named as one of The Game Awards Future Class 2020, a diverse group of builders, thinkers and dreamers whose voices elevate and diversify our artform. It recognizes individuals around the world who represent the bright, bold and inclusive future for video games. She was also named as one of Gamers of the Year 2020 by Kotaku along with three of her contemporaries. She was also invited to the Xbox MVP program in February 2021.
Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
Tanya is the programming & diversity coordinator for OrcaCon and GaymerX. She also serves on the Board of Directors for OrcaCon and was named the Chair for Take This in January 2023. She often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications. She’s the editor of Game Devs and Others: Tales from the Margins (2018, CRC Press) and contributed to The Advanced Game Narrative Toolbox. (2019, CRC Press)
Writer Bio for pubs: Tanya is the Founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago. She’s part of Rivals of Waterdeep, an actual play D&D show on twitch.tv/rivalsofwaterdeep; the programming coordinator for OrcaCon & GaymerX; and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. She’s on the Board of Take This as well as a Stream Ambassador, and was part of the inaugural cohort of The Game Awards Future Class. Her work to make the industry more inclusive has been highlighted in Game Changer, Directed by Tina Charles, WNBA star & olympian as well as filmmaker. The short documentary premiered at Tribeca 2021, as part of the Queen Collective; an initiative started by Queen Latifah, supported by Proctor & Gamble in an effort to get more Black women into film making. Game Changer was also featured as part of BETHer’s 2021 Juneteenth Programming on 19 June 2021.
View all posts by cypheroftyr
That’s all well and good, but again if they have the technology to harvest brains and use humans for fuel and to pilot their bodies, why couldn’t they sense/see/find people who were just hiding behind counters? Makes no sense in the face of their technology against humans hiding behind formica.
The reason the aliens need the brains is for energy. Thats what all the “blue light” shit was about. The human body has enough energy in it, combined with others, to power a city. The idea with the aliens jacking the brains, is something like bio organic and/or nanotechnology. The storyline is actually pretty plausible considering where we are headed as far as technological advances (those we know of and man of those that we will never know of until it’s too late).